summaryrefslogtreecommitdiff
path: root/cv/boz.org
diff options
context:
space:
mode:
authorPhilipp Geyer <philipp@geyer.co.uk>2022-01-26 19:41:31 +0000
committerPhilipp Geyer <philipp@geyer.co.uk>2022-01-26 19:41:31 +0000
commit701fb8c8d168889bba65b2ffcb0d67b6da92b7b8 (patch)
tree4a2684363287fa9c6d6bbef87b748e4576dabb0c /cv/boz.org
parentb0ac31a3c47b84624df713b24f0a7eb79ab31bf1 (diff)
Fixing some things after proof reading
Diffstat (limited to 'cv/boz.org')
-rw-r--r--cv/boz.org2
1 files changed, 1 insertions, 1 deletions
diff --git a/cv/boz.org b/cv/boz.org
index b4e064a..afa4587 100644
--- a/cv/boz.org
+++ b/cv/boz.org
@@ -8,7 +8,7 @@ Light]], we were working to recreate a console and PC title on
mobile. The studio had previously already worked on Call of Duty:
World at War Zombies, so we begun with that project as a start.
-Given the amount of UI that I had done on previous projects, I
+Given the amount of UI work that I had done on previous projects, I
requested to work on other things as well. As such, I had a bit more
experience on this game, working with all the different systems. This
included writing a lot more set piece scenarios, as well as