summaryrefslogtreecommitdiff
path: root/cv/doodle.org
diff options
context:
space:
mode:
authorPhilipp Geyer <philipp@geyer.co.uk>2022-01-26 19:41:31 +0000
committerPhilipp Geyer <philipp@geyer.co.uk>2022-01-26 19:41:31 +0000
commit701fb8c8d168889bba65b2ffcb0d67b6da92b7b8 (patch)
tree4a2684363287fa9c6d6bbef87b748e4576dabb0c /cv/doodle.org
parentb0ac31a3c47b84624df713b24f0a7eb79ab31bf1 (diff)
Fixing some things after proof reading
Diffstat (limited to 'cv/doodle.org')
-rw-r--r--cv/doodle.org3
1 files changed, 1 insertions, 2 deletions
diff --git a/cv/doodle.org b/cv/doodle.org
index 035a15e..0cd2de2 100644
--- a/cv/doodle.org
+++ b/cv/doodle.org
@@ -5,8 +5,7 @@
This project was already well in development by the time I joined the
studio. One of my initial tasks was to do a review of the codebase and
-suggest improvements. From there, I implemented a few changes, and
-refactored a bit.
+suggest improvements.
The immediate issue was performance, there were several systems in the
game which caused significant issues in both editor and runtime