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| author | Philipp Geyer <philipp@geyer.co.uk> | 2022-01-26 19:41:31 +0000 |
|---|---|---|
| committer | Philipp Geyer <philipp@geyer.co.uk> | 2022-01-26 19:41:31 +0000 |
| commit | 701fb8c8d168889bba65b2ffcb0d67b6da92b7b8 (patch) | |
| tree | 4a2684363287fa9c6d6bbef87b748e4576dabb0c /cv/ghl.org | |
| parent | b0ac31a3c47b84624df713b24f0a7eb79ab31bf1 (diff) | |
Fixing some things after proof reading
Diffstat (limited to 'cv/ghl.org')
| -rw-r--r-- | cv/ghl.org | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -16,7 +16,7 @@ the PS3 though. The development time on the game was sometimes not the easiest, with ubiquitous crunch rearing its head, as well as a plethora of bugs, which were complicated by the multiple platforms, online capabilities, -and peripherals, but I feel I learned a lot from the experience, and +and peripherals - but I feel I learned a lot from the experience, and really enjoyed it. [[url_for_img:static,file=images/cv/pexels-photo-7886380.jpeg][Photo by Mikhail Nilov from Pexels]] |
