diff options
| author | Philipp Geyer <philipp@geyer.co.uk> | 2022-01-23 13:20:24 +0000 |
|---|---|---|
| committer | Philipp Geyer <philipp@geyer.co.uk> | 2022-01-23 13:20:24 +0000 |
| commit | 8215c8db77f66d1e5172c4331df7c158089a8a7f (patch) | |
| tree | a2d24a5b2f0f81209a8a0ae4deede4629be62ab3 /cv | |
| parent | ba4e78346aac1843890c1a889807b8e60bdf9419 (diff) | |
Added Doodle Jump
Diffstat (limited to 'cv')
| -rw-r--r-- | cv/doodle.org | 25 | ||||
| -rw-r--r-- | cv/index.org | 88 |
2 files changed, 69 insertions, 44 deletions
diff --git a/cv/doodle.org b/cv/doodle.org index 1716a76..035a15e 100644 --- a/cv/doodle.org +++ b/cv/doodle.org @@ -1,2 +1,27 @@ #+TITLE: Doodle Jump: Space Chase #+SLUG: 16 + +[[url_for_img:static,file=images/cv/pexels-photo-3617464.jpeg][Photo by Benjamin Suter from Pexels]] + +This project was already well in development by the time I joined the +studio. One of my initial tasks was to do a review of the codebase and +suggest improvements. From there, I implemented a few changes, and +refactored a bit. + +The immediate issue was performance, there were several systems in the +game which caused significant issues in both editor and runtime +performance. This involved getting quite deep into the Unity profiling +tools and picking apart the codebase to identify the issue, before +proposing solutions to solve the problems, liasing with the team to +establish potential issues with it, and implementing the new +redesigns. + +One other issue established early on was that the game was not being +coded defensively, and was throwing errors very frequently. Unity +helpfully tries to ignore these and continue executing. This was +causing some odd bugs, so I implemented a similar BSoD that I created +for the [[url_for:cv,slug=10][Guitar Hero Live Companion App]], which initially got some +pushback from the rest of the team, but was quickly accepted as being +a useful tool to remain enabled. + +[[url_for_img:static,file=images/cv/photo-1634832413517-7f48f67e3da4.jpeg][Photo by Adam Jícha on Unsplash]] diff --git a/cv/index.org b/cv/index.org index 7c87746..9f6f2ab 100644 --- a/cv/index.org +++ b/cv/index.org @@ -6,59 +6,59 @@ My CV has a list of my previous experiences on it, but given the limited space, only very little can be said about them. So I decided that I needed to showcase the work I did on them here. -* Ideaworks Game Studio / Marmalade Game Studio -My first job out of university. I started in 2010 as a Junior -Programmer, and left in 2013. -- [[url_for:cv,slug=01][Lara Croft and the Guardian of Light (iOS)]] * -- [[url_for:cv,slug=02][Transformers 3: Dark of the Moon (iOS)]] -- [[url_for:cv,slug=03][Call of Duty: Black Ops Zombies (iOS)]] * -- [[url_for:cv,slug=04][Backbreaker 2: Vengeance]] -- [[url_for:cv,slug=05][Wipeout (iOS)]] -- [[url_for:cv,slug=06][Marmalade Juice]] - -* AppToyz -I did a little contract work, working on a few Disney licensed titles, -for a few months in 2013 -- [[url_for:cv,slug=07][Disney Mickey & Minnie Applingz]] -- [[url_for:cv,slug=08][Disney Cars and Disney Planes]] +* CUEi +Just before the pandemic hit in 2020, I joined Coventry University +Enterprises, to work on 'non-game games', using games technologies for +enterprise. +- On Demand rendering +- Layered rendering +- AR sales application +- VR training simulation +- Distributed photorealistic rendering -* FreeStyle Games -My first job after moving to 'Silicon Spa' in 2013 until 2016. -- [[url_for:cv,slug=09][Guitar Hero: Live]] * -- [[url_for:cv,slug=10][Guitar Hero: Live - Companion App]] -- [[url_for:cv,slug=11][Call of Duty Online]] -- [[url_for:cv,slug=12][Call of Duty: Ghosts]] +* Funsolve +In 2019, I joined a Rugby based studio to take over the lead +programmer role. +- [[url_for:cv,slug=18][Jumanji: The Video Game]] +- [[url_for:cv,slug=19][Hotwheels Ultimate Garage]] -* Viewpoint Games -After leaving FreeStyle in 2016, I joined a VR studio, started by -former colleagues until 2017. -- [[url_for:cv,slug=13][Hungry Shark VR]] -- [[url_for:cv,slug=14][Ghosts in the Toybox]] +* Hugo Games / 5th Planet Games +After leaving Pixel Toys, I joined a Nottingham based studio as a lead +programmer, to open a satellite studio in Leamington Spa from 2018 to 2019. +- [[url_for:cv,slug=16][Doodle Jump: Space Chase]] * +- [[url_for:cv,slug=17][Vikings]] * * Pixel Toys I spent a few months in 2017 helping out with some development at Pixel Toys. - [[url_for:cv,slug=15][Freeblade]] -* Hugo Games / 5th Planet Games -After leaving Pixel Toys, I joined a Nottingham based studio as a lead -programmer, to open a satellite studio in Leamington Spa from 2018 to 2019. -- [[url_for:cv,slug=16][Doodle Jump: Space Chase]] -- [[url_for:cv,slug=17][Vikings]] * +* Viewpoint Games +After leaving FreeStyle in 2016, I joined a VR studio, started by +former colleagues until 2017. +- [[url_for:cv,slug=13][Hungry Shark VR]] +- [[url_for:cv,slug=14][Ghosts in the Toybox]] -* Funsolve -In 2019, I joined a Rugby based studio to take over the lead -programmer role. -- [[url_for:cv,slug=18][Jumanji: The Video Game]] -- [[url_for:cv,slug=19][Hotwheels Ultimate Garage]] +* FreeStyle Games +My first job after moving to 'Silicon Spa' in 2013 until 2016. +- [[url_for:cv,slug=09][Guitar Hero: Live]] * +- [[url_for:cv,slug=10][Guitar Hero: Live - Companion App]] +- [[url_for:cv,slug=11][Call of Duty Online]] +- [[url_for:cv,slug=12][Call of Duty: Ghosts]] +* AppToyz +I did a little contract work, working on a few Disney licensed titles, +for a few months in 2013 +- [[url_for:cv,slug=07][Disney Mickey & Minnie Applingz]] +- [[url_for:cv,slug=08][Disney Cars and Disney Planes]] -* CUEi -Just before the pandemic hit in 2020, I joined Coventry University -Enterprises, to work on 'non-game games', using games technologies for -enterprise. -- On Demand rendering -- Layered rendering -- VR training simulation -- Distributed photorealistic rendering +* Ideaworks Game Studio / Marmalade Game Studio +My first job out of university. I started in 2010 as a Junior +Programmer, and left in 2013. +- [[url_for:cv,slug=01][Lara Croft and the Guardian of Light (iOS)]] * +- [[url_for:cv,slug=02][Transformers 3: Dark of the Moon (iOS)]] +- [[url_for:cv,slug=03][Call of Duty: Black Ops Zombies (iOS)]] * +- [[url_for:cv,slug=04][Backbreaker 2: Vengeance]] +- [[url_for:cv,slug=05][Wipeout (iOS)]] +- [[url_for:cv,slug=06][Marmalade Juice]] [[url_for_img:static,file=images/cv/pexels-photo-4978057.jpeg][Photo by Caleb Oquendo from Pexels]] |
