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@@ -8,7 +8,7 @@ Light]], we were working to recreate a console and PC title on
mobile. The studio had previously already worked on Call of Duty:
World at War Zombies, so we begun with that project as a start.
-Given the amount of UI that I had done on previous projects, I
+Given the amount of UI work that I had done on previous projects, I
requested to work on other things as well. As such, I had a bit more
experience on this game, working with all the different systems. This
included writing a lot more set piece scenarios, as well as