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@@ -8,14 +8,14 @@ game originally made for PC and console. My first project while at
Ideaworks Game Studio, was to work on a recreation of this game for
mobile platforms.
-The game was written with in house tech, in C++. We had access to
+The game was written with in-house tech, in C++. We had access to
console game assets, but we created mobile optimised assets for use in
the game.
-My work in the game involved implementing game systems for setpiece
+My work in the game involved implementing systems for setpiece
objects, multiplayer programming, and setting up an extensible UI system.
-We were using an in house UI solution, which used a C-style layout
+We were using an in-house UI solution, which used a C-style layout
language. One of my main jobs was to work with this system, making
custom widgets, as well as a library of reusable components with which
we could quickly develop the UI, and share resources between