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diff --git a/cv/lara.org b/cv/lara.org new file mode 100644 index 0000000..1b6a84a --- /dev/null +++ b/cv/lara.org @@ -0,0 +1,24 @@ +#+TITLE: Lara Croft and the Guardian of Light +#+SLUG: 01 + +[[url_for_img:static,file=images/cv/pexels-photo-257092.jpeg][Photo by Pixabay]] + +Lara Croft and the Guardian of Light was a 3rd person action adventure +game originally made for PC and console. My first project while at +Ideaworks Game Studio, was to work on a recreation of this game for +mobile platforms. + +The game was written with in house tech, in C++. We had access to +console game assets, but we created mobile optimised assets for use in +the game. + +My work in the game involved implementing game systems for setpiece +objects, multiplayer programming, and setting up an extensible UI system. + +We were using an in house UI solution, which used a C-style layout +language. One of my main jobs was to work with this system, making +custom widgets, as well as a library of reusable components with which +we could quickly develop the UI, and share resources between +locations. + +[[url_for_img:static,file=images/cv/pexels-photo-10761867.jpeg][Photo by Ted Webb from Pexels]] |
